XR headsets

在您的头显设备上体验Tobii

眼动追踪为XR和头显技术赋能,为生态系统中的广泛利益相关者提供价值。

特征

增强设备性能

Tobii VR headsets - partners

通过基于注视的动态注视点渲染释放全部算力,并通过动态畸变补偿技术优化性能。在整个视野中以一致的图形清晰度和准确度获得真实感-提升性能和舒适度,延长佩戴使用时间。

  • 真实感

  • 图像像清晰度

  • 全视野范围保真度

  • 稳定的高帧速

  • 能够延长使用时间的舒适性

  • 平滑图像渲染

极致的沉浸感

通过实时非语言交流,如情绪表达和眼神交流,使沉浸感得到提升。帮助减轻压力,提高舒适度。将直观的交互和专注的UI结合,提供无与伦比的对象控制和视觉反馈-赋予用户“超能力”。

  • 逼真的情感表达

  • 临场感与协作性

  • 强化社交属性

  • 直观的交互

  • 体贴式用户界面

  • 赋予用户“超能力”

Tobii VR headset

有价值的洞察

Graph

了解行为的理想方式,提供关于人的注意力、意图以及对事件的反应的准确洞察。在健康、培训、模拟、医疗技术、教育技术和科学研究等领域开展研究,开发解决方案。

  • 深入了解用户行为

  • 适应性训练与模拟

  • 认知过程的窗口

  • 具备生物测量能力的应用

  • 健康评估

  • 治疗方法

技术原理

眼动追踪在XR中的工作方式

在XR设备中,眼动追踪组件通常由内置于用户和显示屏之间环形结构中的眼动摄像机和光源组成。通过核心的机器学习算法来处理和解析眼动摄像机捕获的图像信息,生成实时数据流,如瞳孔大小、注视向量和眼皮开合度等。举个例子,这些信息可以用来确定人们对刺激物的追随表现、对场景的反应以及意图。

How eye tracking works - Chinese version

头显

采用 Tobii 技术的最新头显

Pimax Crystal XR Headset

Pimax Crystal

PlaystationPSVR2

PlayStation®VR2

HP Reverb G2 Omnicept

HP Reverb G2 Omnicept Edition

Tobii XR headsets - Pico

Pico Neo 3 Pro Eye

HTC VIVE Pro Eye full kit

HTC Vive Pro Eye

媒体评论

技术评论

Partner logos

"Tobii showed us eye tracking inside a VR HMD that was as perfect an implementation as we’ve seen. That, coupled with the company’s unique position in the current market, places Tobii in a prime position for the market’s future."

Partner logos

"Trying Tobii’s technology for just 30 minutes has already ruined me for every VR headset without it. I’d call that a success."

Upload logo

"I left the [Tobii] demo convinced that once you’ve tried a VR headset with eye-tracking included you’ll never want to wear one without it again."

Verge logo

"You can select dialog choices with characters by simply looking at an option and hitting a face button instead of swiping around with an analog wheel. It’s so seamless that I almost forgot I was doing it sometimes — and I never want to go back."

Wired logo

"... the fleeting glance was so crucial to making me feel like I was really there, really being given the stink eye by a character, that I couldn't help but lose myself in the moment.... It's the kind of immersion I haven't gotten from VR in a while."

Unity logo

"Foveated rendering on PS VR2 can bring a massive reduction in GPU usage while producing the same perceptual quality – and, combined with eye tracking technology, the performance gains are even better...We’ve also seen gains up to 3.6x faster when foveated rendering is combined with eye tracking."

新闻和文章

Tobii Mission/Vison

Tobii selected by Sony Interactive Entertainment to be the eye tracking technology provider for PlayStation VR2

PRESS RELEASE

Tobii is pleased to announce its innovative eye tracking technology will be featured in the upcoming PlayStation VR2 headset.

Read more

Eye tracking integration in virtual reality headsets

Tobii joins Metaverse Standards Forum as Principal Member

PRESS RELEASE

Tobii announced today its membership in the Metaverse Standards Forum. The new organization aims to encourage and enable the timely development of open interoperability standards essential to an open and inclusive metaverse.

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XR, virtual reality image of sunset on horizon

Eye tracking in XR — the 2022 wrap-up and innovations on the horizon

BLOG

Tobii's acting head of XR, Emma Bauer, takes a look back at XR in 2022, talking about some of the things Tobii has been working on and what innovations she expects to see in 2023.

Read more

相关产品和解决方案

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